since i3 dies not work on Wayland.
Might wanna drink a bit more coffee btw (sorry I couldn’t hold it lol).
MiB and MB are not the same thing. Just that many CLI tools in linux use MiB instead so I just got used to typing MiB lol.
Because it is not exactly 10MiB. Should have used about instead of like though.
https://github.com/swaywm/sway/issues/8002
https://github.com/swaywm/sway/issues/8001
https://github.com/swaywm/sway/issues/8000
Also this issue which affects xfce apps in wayland:
https://gitlab.xfce.org/xfce/thunar/-/issues/1304
I also need to find a way to do “window devour” in sway.
I also tried Hyprland and it was a total nope for me, I wasted my time reading the wiki pinning workspaces to certain monitors only for hyprland to tell me that shit was deprecated. I also found that I can’t move a floating window between displays in hyprland, as the move left/right commands move the floating window to the left or right of the display and don’t actually move it left or right, that means the window gets stuck in the left or right side of the display when trying to move it into the next.
edit: And my polybar is a long config for multiple displays as well that has several features I worked on and I really don’t wanna bother migrating to another bar:
I have indicators of cpu usage (which when click change the cpu scheduler), mem, gpu, etc, It also prints the names of the windows in the scratchpad which is the Xfce4-terminal Mate-calc in this case, the current workspace, the window class name and instance of the window with focus, the currently playing music track with playerctl, the volume in decibels, the current network speed, etc.
doas uses like 10MIB less of mem than sudo.
?
I said: “I will daily drive wayland once sway fixes their compatibility bugs with i3” That is I am not using wayland at the moment and I’m using i3 (x11) due to bugs in sway.
Sway is the wayland window manager that is a “drop in” replacement of i3. I can’t use it right now because it has several bugs that prevent me from using it.
I will daily drive wayland once sway fixes all their compatibility bugs with i3 and once polybar works on wayland as well.
Didn’t the CEO recently step down or am I confused?
Looks like Mozilla will always depend on that google check lol.
In this case the issue was that a change between kde5 and kde6 let to the variable being defined as somepath /
(notice the space).
It is a bug, and not only that, it is KDE6 related lmao. It’s the steam bug again!
Las time I could not watch youtube vids in the background in firefox.
I also had trouble getting files that download multiple files at once to work on firefox.
Brave is an interesting case, they found a way to make money that doesn’t involve tracking their users, making deals with google or be closed source lol
If you hate that fine, I definitely prefer that than the other alternatives lol.
But Brave has superb AdBlocking capabilities compared to every other browser for iPhone
It is the same on android, it even lets me watch youtube vids without ads and in the background.
Brave is great, has configurable keybinds, nice default adblock block list, vertical tabs, syncing sessions without email, etc.
And on android it can play youtube vids on the background.
The crypto ads just get disabled on the new tab page, you don’t even have to go to the settings lol. And vivaldi is partially closed source btw.
You don’t have steam-runtime instead of steam-native on nix?
Flatpak usually ships very outdated drivers.
I’ve been in the support channel for yuzu linux, and you would not believe all the issues people have with games freezing, etc that are instantly fixed by using the appimage instead of the flatpak.
Also flatpaks are non-xdg compliant, since it creates the useless ~/.var directory. And they have said over and over that they won’t fix that. So fuck them.
Not to mention all the issues people have with their theming and integration into the system.
Appimages are just simpler and better, the other day I was thinking how many issues would be fixed if Steam shipped as an appimage.
And depending on how you go about, appimages will even take less disk space than flatpaks or native packages even though you don’t get shared libraries with those, because they are compressed which reduces their size significantly.
Like for example the LibreWolf appimage is 110MiB while a the native package for librewolf 300MiB. Same with LibreOffice, the appimage is 300MiB while the native package is 600 MiB.
It also makes it easier to downgrade if you run into an issue, like I had to had an older appimage of ferdium because the latest version is affected by an electron bug that broke its zoom functionality.
Maybe I have to give it another try but this experience was the worst possible advertisement for “gaming on Linux” 😐
I mean there isn’t much more that can be done, these days that is usually the issue with gaming in linux, either the game has anti cheat which you cannot fix or the launcher of the application changes and you have to wait for it to get fixed.
The good news is that more studios are starting to release native versions of their linux games, so hopefully in the future this isn’t as much of an issue.
musl in a nutshell