I’ve definitely had some of those issues. I won’t count an old issue where my GPU needed a special connection to attach audio to its DVI output (rare oddity). Some others:
- Most computers would need to swap default audio device between whatever you use at a desk, and the TV registered as an HDMI audio device.
- Bluetooth connections to arbitrary controllers have gotten better, but they had often needed manual enablement each time through mouse-based menus or a number of firmware updates to work with Windows/SteamOS.
- My Steam Deck, even in its current iteration, takes some time to recognize the connected TV and swap resolution.
- The mouse cursor issue can come up if you had to do any mouse-based option swapping, like that thing with audio devices.
I’ve definitely gotten it working and had a blast, but the number of button presses to get to starting the game can sometimes be hard to predict. Even when I had a computer dedicated to the TV (a long time ago when SteamOS was fledgling) it was pretty unreliable about having all the right updates and not needing a mouse.
Yup, the Xbox does that; but it’s at least good to acknowledge that was not an insignificant effort on their part. They had a lot of people slowly putting out compatibility packages for old Xbox games based on popularity.
I’m guessing Sony doesn’t feel like doing that when they can also provide that hardware via more expensive cloud systems.