MaRo on complaints about competitive Magic:
Here’s a good place to voice it. I should stress that we’re spending just as many resources as we always have (if not more) on competitive play. Yes, we added a casual play design team, but never shrunk the competitive ply design team. In fact, we added people to it.
in reply to:
Hi Mark. I hope you’re having a nice Monday. I think it’s great that you guys are focusing more on Commander and the casualty side of Magic, which has historically been more in the background. However, I think the health of competitive is formats is being neglected. Many of the formats I used to enjoy no longer have the same compelling and engaging gameplay that they used to. At first I though it was just me, but many people feel the same way. Is there anywhere I can voice this concern? Thanks.